![dragon keeper wiki dragon keeper wiki](https://vignette.wikia.nocookie.net/dungeon-keeper/images/1/11/Dragon_Whelp.png)
Conjured creatures are immune to this feature.Ĭreatures who are willing to join the Well of Life may do so without violence after a 1-minute long bonding ritual.
![dragon keeper wiki dragon keeper wiki](https://vignette.wikia.nocookie.net/pad/images/2/20/Pet1176.png)
You cannot forcefully banish a creature into the demiplane unless you or a creature summoned via your Life Pact feature reduce it to 0 Hit Points. Well of Life Īt 2nd level, you have access to a special demiplane of life where your slain foes and befriended companions lie.
![dragon keeper wiki dragon keeper wiki](https://vignette.wikia.nocookie.net/dragonage/images/b/bc/Neria_Character_Image.png)
The weapon must have the Two-Handed or Versatile property for you to gain this benefit. Great Weapon Fighting When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. Defense While you are wearing armor, you gain a +1 bonus to AC. Dueling When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon. Fighting Style Īt 1st level, choose one of the following options fighting styles:Īrchery You gain a +2 bonus to attack rolls you make with ranged weapons. While wearing a gauntlet in each hand, you may make an additional attack with this weapon as a bonus action. Scythe A polearm dealing 2d4 slashing damage with the two-handed, heavy, and reach properties Shovel A hammer dealing 1d8 bludgeoning damage with the heavy and the versatile (1d10) properties Arming Cane A wooden polearm dealing 1d6 bludgeoning damage with the finesse, light, and versatile (1d8) properties Gauntlets A pair of fist weapons dealing 1d4 bludgeoning damage. If you are using starting wealth, you have 4d4x10 in funds.Īt 1st Level, you've trained to use 4 unique weapons:.( a) any simple melee weapon or ( b) any simple ranged weapon.( a) Studded Leather Armor or ( b) Scale Mail.( a) a Priest's Pack or ( b) an Explorer's Pack.( a) two Keeper Weapons or ( b) a Keeper Weapon and a Shield.You start with the following equipment, in addition to the equipment granted by your background: Skills: Choose 2 from the following: Nature, Religion, Animal Handling, Athletics, Insight, Perception, and Medicine Weapons: Simple weapons, Keeper's weapons Hit Points at Higher Levels: 1d8 (or 5) + Constitution modifier per Keeper level after 1st Hit Points at 1st Level: 8 + Constitution modifier Second, choose the haunted one background.Īs a Keeper you gain the following class features. First, Wisdom should be your highest ability score, followed by Strength or Dexterity. You can make a Keeper quickly by following these suggestions. Maybe you are part of an ancient organization of Keepers to maintain the natural order of life or even destroy it? Could you have been a victim of some necromantic experiment? Regardless you must face the world alongside your captured companions and seek out the truth. Have you been haunted all your life by whispers in the back of your mind? Perhaps you were training to be a druid, but the way your powers manifested was far more bizarre. Some try and escape the burden of carrying this living energy with them and turn to necromantic powers, some embrace the attachment to life much like a druid or a cleric and use the power of life to aid the world, and others try to master the most unworldly kind of life dwelling within the cosmos. They channel this might to destroy their foes and manipulate the world around them.
![dragon keeper wiki dragon keeper wiki](https://vignette.wikia.nocookie.net/dragonage/images/7/70/Classico_Keeper.png)
Keepers draw their power from wells of everlasting living energy left behind as residue from long-dead casualties of the 1000 year war. What is a Keeper? A Keeper is someone whose intense bond to life allows them to manifest a companion from a Demiplane of their slain foes and treasured allies.